To meet the high single-core performance needs of DDNet servers we use AMD Ryzen™ 9 9950X, 7950X3D and 5900X processors. With clock speeds of up to 5.7 GHz we deliver zero bottlenecks and maximum FPS.
Important Service and Infrastructure Information
Our DDNet server hosting service is a high-performance VDS infrastructure offering a hardware architecture optimised specifically for DDraceNetwork and Phoenix Guard Game DDoS protection. We do not install maps or bots for you; your server is delivered with full root / Administrator (RDP/SSH) access. You are free to set up and manage your own DDNet configuration as you wish.
DDNet Server Hosting Features
We provide millisecond-precise connectivity and raw performance for your DDNet community. Freely configurable with full root access, with 100% isolated CPU power and Phoenix Guard Game DDoS protection, give your players a lag-free DDNet experience.
What Is DDNet Server Hosting?
DDraceNetwork (DDNet) is a cooperative modification of the popular 2D multiplayer platformer Teeworlds. It is built around players completing challenging courses with the help of hooks.
The DDNet server hosting service we offer at Phoenix Sunucum is backed by high-clock-speed AMD Ryzen™ processors for real-time physics calculations and by a low-ping backbone in Turkey.
DDNet VDS Hosting Advantages
In reflex-based games like DDNet, even a 1 ms ping difference or a single lost packet can make players fall. The Phoenix Sunucum infrastructure prevents these problems with its stable fibre connection.
Our Phoenix Guard Game DDoS protection filters spoofed packet attacks within milliseconds without disrupting gameplay.
DDNet Server Hosting Plans
Raw processor performance and zero lag for your DDNet community! Manage your maps and SQL database freely with full root (SSH / RDP) access; deliver an uninterrupted DDNet VDS experience with 100% isolated hardware and Phoenix Guard Game DDoS protection.
DDNet Ryzen Eko VDS-1
Entry-Level RP-
Processor (CPU) 2 Core Ryzen 9 5900X
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Memory (RAM) 4 GB DDR4
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Disk Storage 40 GB NVMe SSD
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Port Speed 1 Gbit Redundant Line
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Game DDoS Protection Phoenix Guard Included
DDNet Ryzen Eko VDS-2
Mid-Size RP-
Processor (CPU) 4 Core Ryzen 9 5900X
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Memory (RAM) 6 GB DDR4
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Disk Storage 50 GB NVMe SSD
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Port Speed 1 Gbit Redundant Line
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Game DDoS Protection Phoenix Guard Included
DDNet Ryzen Eko VDS-3
Popular Community-
Processor (CPU) 6 Core Ryzen 9 5900X
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Memory (RAM) 8 GB DDR4
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Disk Storage 60 GB NVMe SSD
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Port Speed 1 Gbit Redundant Line
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Game DDoS Protection Phoenix Guard Included
DDNet Ryzen Eko VDS-4
Advanced RP Server-
Processor (CPU) 8 Core Ryzen 9 5900X
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Memory (RAM) 10 GB DDR4
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Disk Storage 70 GB NVMe SSD
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Port Speed 1 Gbit Redundant Line
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Game DDoS Protection Phoenix Guard Included
DDNet Ryzen Eko VDS-5
Large Community-
Processor (CPU) 10 Core Ryzen 9 5900X
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Memory (RAM) 12 GB DDR4
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Disk Storage 80 GB NVMe SSD
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Port Speed 1 Gbit Redundant Line
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Game DDoS Protection Phoenix Guard Included
DDNet Ryzen Eko VDS-6
High-Slot RP-
Processor (CPU) 10 Core Ryzen 9 5900X
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Memory (RAM) 16 GB DDR4
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Disk Storage 90 GB NVMe SSD
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Port Speed 1 Gbit Redundant Line
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Game DDoS Protection Phoenix Guard Included
DDNet Ryzen Eko VDS-7
Maximum Capacity-
Processor (CPU) 12 Core Ryzen 9 5900X
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Memory (RAM) 24 GB DDR4
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Disk Storage 100 GB NVMe SSD
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Port Speed 1 Gbit Redundant Line
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Game DDoS Protection Phoenix Guard Included
DDNet Ryzen Eko VDS-8
Ultra Project & Hub-
Processor (CPU) 12 Core Ryzen 9 5900X
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Memory (RAM) 32 GB DDR4
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Disk Storage 120 GB NVMe SSD
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Port Speed 1 Gbit Redundant Line
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Game DDoS Protection Phoenix Guard Included
Why the Phoenix Sunucum DDNet Infrastructure?
Don't wrestle with hardware bottlenecks, DDoS attacks and ping fluctuations while growing your DDNet community. Meet our AMD Ryzen hardware with top single-core performance and our dedicated protection shield.
We filter every kind of L3, L4 and L7 Game DDoS attack aimed at your DDNet server without disturbing game packets. Your players are not disconnected and do not lag, even during an attack. Profile details are on our game DDoS protection page.
Connect from anywhere in Turkey with the lowest latency through direct fibre interconnects with Türk Telekom, Turkcell Superonline and Vodafone in our Istanbul data center. Make desync and lag a thing of the past.
With our enterprise PCIe 4.0 NVMe SSD storage reaching read and write speeds of 7000 MB/s, maps, vehicle models and database queries load instantly. Your players are not left waiting on the map loading screen.
Your server is delivered with isolated resources that are entirely yours. You can connect with full privileges over remote desktop (RDP) or SSH and freely install the operating system, firewall rules and mod packs you want.
For your server management and infrastructure needs, our experienced game server specialists are one click away. Grow your server with confidence, getting answers within minutes through Discord and our support ticket system.
Our Pre-Sales and Technical Support Team
Get in touch with us to choose the plan that fits your needs. You can reach us quickly with pre-order questions and technical matters.
Buy a DDNet Server: Steps to Start Your DDNet Server
To start your own DDNet server you need a machine with resources reserved for you that runs the game's server software around the clock. When you buy a DDNet server from Phoenix Sunucum you receive a DDoS-protected Ryzen VDS with full root access, and you carry out the DDNet server setup on it yourself.
How to Buy a DDNet Server
- Pick the plan that fits your player count and mod load from the DDNet server plans.
- Complete your order in the client panel; your server details appear in your panel.
- Connect to your server with the access details sent to you.
- Follow the steps in the DDNet server setup guide and open your server to players.
Are DDNet Server Rental, DDNet VDS and DDNet Hosting the Same?
Yes. “DDNet server rental”, “DDNet server hosting”, “DDNet hosting” and “DDNet VDS” all describe the same need: a machine with resources reserved for you that keeps a DDNet server online without interruption. Our service is not a shared game panel but a VDS you fully control, so there are no limits on mods, plugins or settings.
When you buy a DDNet server the price is set by the processor, RAM and disk you choose; current DDNet server prices are listed in the plans section.
DDNet Server Setup Guide: How to Start a DDNet Server
DDNet is an open-source game based on Teeworlds and runs on Windows or Linux with the official DDNet-Server application. Because the server is very lightweight, you can run several DDNet servers on different ports on a single VDS.
DDNet Server Ports
| Port | Protocol | Usage |
|---|---|---|
| 8303 | UDP | Game connection (default, sv_port) |
| The port you choose | TCP | Remote console (econ, ec_port), optional |
Suggested Resources to Start
| Usage | Processor | RAM |
|---|---|---|
| Single server | 1 vCPU | 1–2 GB |
| 3–5 servers | 2 vCPU | 2–4 GB |
| Many maps / servers | 4 vCPU | 4–8 GB |
How to Set Up a DDNet Server: Steps
- Download the official release of DDNet and upload the server files to your VDS.
- Set the
sv_name,sv_port,sv_mapand, if needed,passwordvalues in theautoexec_server.cfgfile. - Add your own maps to the
data/mapsfolder as.mapfiles. - Open the server port (default 8303 UDP) and start DDNet-Server.
Configuration and Mod Notes
- For remote administration you can enable econ by setting
ec_portand a strongec_password. - By running each server with a separate configuration file and a separate port, you can open several rooms on the same machine.
- The
sv_registersetting must be enabled for the server to appear in the master list.
We do not install the game; this guide is written so you can do the installation yourself on your server with full root access. The resource suggestions are starting values and vary with your mod and player counts. For the infrastructure that protects your server against attacks, see our game DDoS protection page.
Frequently Asked Questions About DDNet Server Hosting
Set up your DDNet (Teeworlds) server on your own Linux VDS with full SSH privileges and give your players accurate hit registration. A processor and protection architecture that keeps the server tick rate steady, which is vital for precise hook mechanics.
sv_register 1 must be enabled in the configuration and the server port (default 8303 UDP) must be reachable from outside. After the server registers with the master, it appears in the list within a few minutes.sv_rcon_password is the full admin password, sv_rcon_mod_password the moderator password and sv_rcon_helper_password the helper password. A player gains the rights by logging in with the relevant password in the console (F2).Have a different question or a special project?
Our expert system engineers are available 24/7 to answer your questions and configure the right server for you.
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